- #WHERE IS THE KEEP ON THE BORDERLANDS IN GREYHAWK PLUS#
- #WHERE IS THE KEEP ON THE BORDERLANDS IN GREYHAWK PROFESSIONAL#
Even as 12-year olds, we thought it was lame as hell. Vattnisse wrote: Instead, my vote for bad module goes to Keep on the borderlands, if nothing else just because of the scaling dungeons. I'm definitely going with the last option ("the sorry thing never happened").
#WHERE IS THE KEEP ON THE BORDERLANDS IN GREYHAWK PROFESSIONAL#
That must have been a most disheartening professional experience. Indeed, it was my first contract for TSR. but that approach still doesn't work for me. I guess one can always try to redeem some parts of the module as reflective of the lunacy of the Mad Archmage, Zagyg. Or, you know, you can just pretend the whole sorry thing never happened. And he built it on top of that Random Monster Generator.Another mage decided that his universe needed that kind of a castle, too.The bard spread the legend of 'Greyhawk and the dungeons underneath its great castle'.
![where is the keep on the borderlands in greyhawk where is the keep on the borderlands in greyhawk](https://i.ebayimg.com/images/g/vvMAAOSw4Ppi3x~d/s-l400.jpg)
#WHERE IS THE KEEP ON THE BORDERLANDS IN GREYHAWK PLUS#
The frost giant fortress contained 87 frost giants, plus any from random encounters. Three caverns with 27 trolls in each - with a bit o'luck, you'd be fighting 81 trolls at once! The same level of that dungeon also contained a lich just hanging out in an alcove and a huge ancient red dragon. Fighting giants is fun, especially once the alarm sounds and the entire complex mobilizes against your PCs. No where did you fight 400 dwarves in a 20'x30' room, though there was a room with 27 trolls but it was a cavern of approximately 70'x80'. No surprise, but I've talked to quite a few people who really enjoyed Against the Giants. If I recall, there was a room where you had to fight 400 dwarves in a 20'x30' room, etc etc etc. The modules where people fight somewhere around 1x10^45 giants. Time for swearing in church: Against the Giants. which they did, shortly afterwards.īetter the parent company release no Greyhawk products at all than substandard/embarrassing crap like that. It really looked like TSR management was doing its best to kill Greyhawk, and instead of just pulling the plug on it, they released a string of horrible products that would dissuade gamers from buying them, which would in turn generate the low figures required for the execs to justify cancelling the line. Gargoyle and the other atrocious Greyhawk modules of that era (the joke version of Castle Greyhawk, Puppets and Child's Play) made me seriously consider dropping the setting in favour of the Forgotten Realms.
![where is the keep on the borderlands in greyhawk where is the keep on the borderlands in greyhawk](https://i.pinimg.com/736x/9a/5f/a4/9a5fa40b70bb7781f917ec128a654608--borderlands-keep-on.jpg)
might be fun if you're a 7-year old, but otherwise, ugh. IIRC, the module had villains named Tom and Jerry, or something like that. the designer must have made a poor roll on the module "random gargoyle encounter chart" (or whatever that thing was called, that would determine what the pair of wingless gargoyles would crash into next). It was meant to be a light-hearted romp, but fell completely flat. As a Greyhawk fan, I hate to say this, but Gargoyle by Skip Williams it is.